AI Insights · Timothy · January 2022
Top 5 iOS Tycoon Games in Czech Republic for Q4 2021
In Q4 2021, the top 5 tycoon games on iOS in Czech Republic showed varied performance trends in terms of revenue, downloads, and active users. Detailed insights from Sensor Tower reveal the specifics.
The fourth quarter of 2021 witnessed interesting trends in the performance of the top 5 tycoon games on the iOS platform in the Czech Republic. According to data from Sensor Tower, here’s a detailed look at the weekly revenue, downloads, and active users for each of these games.
My Cafe — Restaurant Game from Melsoft saw a notable peak in weekly revenue during the week of December 20, reaching approximately $4.5K. Weekly downloads for the game fluctuated, hitting a high of 348 in the same week. The active user base showed a slight decline from 2.3K at the start of the quarter to just under 1.7K by the end of December.
Family Island — Farming game, also by Melsoft, exhibited significant growth in weekly revenue, culminating at around $4.5K in the week of December 20. Weekly downloads surged to 845 in mid-November, while active users increased steadily, peaking at 2.3K during the same period.
Township by Playrix maintained a consistent weekly revenue, with notable peaks around $3.9K at the beginning of November and approximately $3.4K in mid-December. The game’s weekly downloads experienced a drop to 506 in early December but rebounded to 1.4K by the end of the month. Active users grew from 7.9K to 9.6K throughout the quarter.
Hay Day from Supercell recorded its highest weekly revenue of about $3.6K at the end of December. Weekly downloads reached a peak of 1.6K in the week of December 20. The active user base showed a robust increase, starting at 24.8K and climbing to over 35.8K by the end of the quarter.
Klondike Adventures: Farm Game by VIZOR APPS LTD had a more variable performance. The game’s weekly revenue peaked at approximately $3.2K in early October. Weekly downloads were relatively low, peaking at 299 at the start of the quarter. Active users saw a minor decline, ending the quarter at around 2.6K.
For more detailed insights and data on these games, visit Sensor Tower.